DCS World Typescript
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    The connection machinery behind HttpServer: a set of non-blocking connections, each with explicit state that survives between pumps, serviced round-robin within per-pump budgets. Internal; kept out of HttpServer so its members cannot collide with those of subclasses such as Application.

    Connections are kept in service order. Each pump visits them from the front; afterwards the order becomes: connections the pump did not reach, then connections that were refused a budgeted operation (a dispatch, or I/O once the byte budget ran out), then everyone else. New connections join at the back. So a connection that loses out in one pump is first in the next, however many new clients keep arriving.

    Index
    • Closes the listener and every connection and drops their buffers; idempotent.

      Returns void

    • The number of open connections.

      Returns number