DCS World Typescript
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    Module @flying-dice/tslua-dcs-mission-types

    This repository contains TypeScript type definitions for DCS Worlds Mission Environment, enabling developers to use TypeScript’s powerful type system when scripting for DCS World. These type definitions are designed to be used with TypeScriptToLua to transpile TypeScript code into Lua, which is the scripting language used by DCS World.

    To use these type definitions in your project, you need to have Node.js and npm installed. You can then install the type definitions via npm with the command

    npm install @flying-dice/tslua-dcs-mission-types
    

    TBC

    Contributions to this project are welcome. If you find an issue or have suggestions for improvements, please open an issue or submit a pull request.

    Exports use the project's mission bridge (tslua-dcs-bridge). Follow the canonical update guide: run npm run dcs:start (it starts and unpauses the test mission), then npm run export.

    To refresh generated interface data, run

    npm run export
    

    This will

    1. Read scripts/export.bridge.lua
    2. Connect to the project mission bridge and traverse configured namespaces
    3. Assemble a foundation typescript interface

    From here you can extend the underlying interface and replace the typing information.

    Updating the packages/tslua-dcs-mission-types/src/index.d.ts with a variable where the type is of your extending interface will allow it to be used.

    To add namespaces, update scripts/config.ts and run npm run export again.

    This project is licensed under the MIT License.

    • Thanks to the TypeScriptToLua team for their incredible tool.
    • Special thanks to the DCS World community for their continuous support and contributions.

    For any inquiries or contributions, please open an issue on this repository.

    AI
    Airbase
    atmosphere
    coalition
    Controller
    coord
    env
    exports/AI.export
    exports/Airbase.export
    exports/atmosphere.export
    exports/coalition.export
    exports/Controller.export
    exports/coord.export
    exports/env.export
    exports/Group.export
    exports/land.export
    exports/missionCommands.export
    exports/net.export
    exports/Object.export
    exports/radio.export
    exports/StaticObject.export
    exports/timer.export
    exports/trigger.export
    exports/Unit.export
    exports/Warehouse.export
    exports/Weapon.export
    exports/world.export
    Group
    index
    land
    missionCommands
    net
    Object
    radio
    StaticObject
    timer
    trigger
    Unit
    Warehouse
    Weapon
    world