DCS World Typescript
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@flying-dice/tslua-dcs-mission-types
index
Module index
References
AirbaseDesc
→
AirbaseDesc
AirbaseParkingSpot
→
AirbaseParkingSpot
AirbaseRunway
→
AirbaseRunway
CoalitionReferencePoint
→
CoalitionReferencePoint
CoalitionSpawnData
→
CoalitionSpawnData
ControllerAction
→
ControllerAction
DetectedTarget
→
DetectedTarget
FogAnimationKey
→
FogAnimationKey
l_AI
→
l_AI
l_Airbase
→
l_Airbase
l_atmosphere
→
l_atmosphere
l_coalition
→
l_coalition
l_Controller
→
l_Controller
l_coord
→
l_coord
l_env
→
l_env
l_Group
→
l_Group
l_land
→
l_land
l_MGRS
→
l_MGRS
l_missionCommands
→
l_missionCommands
l_net
→
l_net
l_Object
→
l_Object
l_Position3
→
l_Position3
l_radio
→
l_radio
l_StaticObject
→
l_StaticObject
l_timer
→
l_timer
l_trigger
→
l_trigger
l_TriggerAction
→
l_TriggerAction
l_TriggerMisc
→
l_TriggerMisc
l_Unit
→
l_Unit
l_Vec2
→
l_Vec2
l_Vec3
→
l_Vec3
l_Warehouse
→
l_Warehouse
l_Weapon
→
l_Weapon
l_world
→
l_world
l_WorldEvent
→
l_WorldEvent
l_WorldEventHandler
→
l_WorldEventHandler
l_WorldWeather
→
l_WorldWeather
LiquidType
→
LiquidType
MissionCommandPath
→
MissionCommandPath
NetPlayerInfo
→
NetPlayerInfo
ScheduledFunction
→
ScheduledFunction
StaticObjectDesc
→
StaticObjectDesc
TriggerColor
→
TriggerColor
TriggerLineType
→
TriggerLineType
TriggerMarkupShape
→
TriggerMarkupShape
TriggerZone
→
TriggerZone
UnitAmmoItem
→
UnitAmmoItem
UnitDesc
→
UnitDesc
UnitSensor
→
UnitSensor
UnitSensors
→
UnitSensors
WarehouseInventory
→
WarehouseInventory
WarehouseItem
→
WarehouseItem
WorldMarkPanel
→
WorldMarkPanel
WorldVolume
→
WorldVolume
Settings
Member Visibility
Protected
Inherited
External
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On This Page
References
Airbase
Desc
Airbase
Parking
Spot
Airbase
Runway
Coalition
Reference
Point
Coalition
Spawn
Data
Controller
Action
Detected
Target
Fog
Animation
Key
l_
AI
l_
Airbase
l_
atmosphere
l_
coalition
l_
Controller
l_
coord
l_
env
l_
Group
l_
land
l_
MGRS
l_
mission
Commands
l_
net
l_
Object
l_
Position3
l_
radio
l_
Static
Object
l_
timer
l_
trigger
l_
Trigger
Action
l_
Trigger
Misc
l_
Unit
l_
Vec2
l_
Vec3
l_
Warehouse
l_
Weapon
l_
world
l_
World
Event
l_
World
Event
Handler
l_
World
Weather
Liquid
Type
Mission
Command
Path
Net
Player
Info
Scheduled
Function
Static
Object
Desc
Trigger
Color
Trigger
Line
Type
Trigger
Markup
Shape
Trigger
Zone
Unit
Ammo
Item
Unit
Desc
Unit
Sensor
Unit
Sensors
Warehouse
Inventory
Warehouse
Item
World
Mark
Panel
World
Volume
DCS World Typescript
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